@startuml
sprite $sim_card_alert [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000007FFFFFFFFFFFFFFFFEA1000000000
0000000000000000007FFFFFFFFFFFFFFFFFFFE100000000
000000000000000007FFFFFFFFFFFFFFFFFFFFFA00000000
00000000000000007FFFFFFFFFFFFFFFFFFFFFFF00000000
0000000000000007FFFFFFFFFFFFFFFFFFFFFFFF00000000
000000000000007FFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000000007FFFFFFFFFFFFFFFFFFFFFFFFFF00000000
0000000000007FFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
0000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
0000000001AEFFFFFFFFFFFFFFFFFFFFFFFFEA1000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_SIM_CARD_ALERT(_alias) ENTITY(rectangle,black,sim_card_alert,_alias,MATERIAL SIM_CARD_ALERT)
!define MATERIAL_SIM_CARD_ALERT(_alias, _label) ENTITY(rectangle,black,sim_card_alert,_label, _alias,MATERIAL SIM_CARD_ALERT)
!define MATERIAL_SIM_CARD_ALERT(_alias, _label, _shape) ENTITY(_shape,black,sim_card_alert,_label, _alias,MATERIAL SIM_CARD_ALERT)
!define MATERIAL_SIM_CARD_ALERT(_alias, _label, _shape, _color) ENTITY(_shape,_color,sim_card_alert,_label, _alias,MATERIAL SIM_CARD_ALERT)
skinparam folderBackgroundColor<<MATERIAL SIM_CARD_ALERT>> White
@enduml